Functional Programming vs Imperative Programming
Now that we have taken a look at functions in Haskell, letβs explore the concept of functional programming. In functional programming, the basic method of computation is the application of functions to arguments. Therefore, functional programming is best described as a programming style, and functional programming languages support and encourage this style.
On the other hand, in imperative programming the basic method of computation is changing stored values, i.e. functions in imperative programming languages are not purely mathematical functions, but rather a sequence of instructions that the program should follow to get to the result. To better understand this, letβs see how a task of calculating the sum of natural numbers between 1
and n
would normally be handled by an imperative language, C:
The above program first initialises a variable sum
to zero, and then loops (repeats the same action) through all the numbers from 1
to n
, updating the stored value of the sum
variable on each iteration. In the case of n = 3
:
Now let's take a look at how that task could be handled by Haskell β we can achieve this with a combination of two functions:
[n .. m]
β which produces a list of numbers fromn
tom
, e.g.[1..3] => [1, 2, 3]
sum
β which produces the sum of a list
sum
is a predefined function in the Haskell standard library called Prelude, which is imported by default into all Haskell modules. Libraries are collections of functions already written by people to solve various problems, and we can use them without having to rewrite existing solutions ourselves.
The above example shows that executing Haskell programs triggers a sequence of function applications β the basic method of computation in functional programming. In functional programming, the code tells the program what to calculate, but not explicitly how to get to the end result following a sequence of steps.
That brings us to another important thing β Haskell has no variable assignments. The equality sign =
in Haskell is not the assignment operator as in imperative languages, but instead the equivalent of the mathematical equal sign.
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